PluginMultiPointSocketWPF 1.0
Download
2.1 KB

PluginMultiPointSocketWPF 1.0

PluginMultiPointSocketWPF by MyMouseGames is a lightweight, developer-friendly networking plugin for WPF applications
Rating
Your vote:
Latest version:
1.0.0.35 See all
Developer:
MyMouseGames
No screenshots
Download
2.1 KB

PluginMultiPointSocketWPF by MyMouseGames is a lightweight, developer-friendly networking plugin for WPF applications. It enables your app to communicate with multiple peers concurrently over sockets, with a clean, extensible architecture that plugs seamlessly into MVVM. Built around asynchronous, event-driven patterns, it helps you add real-time data exchange, local-network collaboration, or remote control features without blocking the UI or writing boilerplate infrastructure.

Key features


  • Multi-point connectivity: handle multiple clients or peers concurrently (server and/or client scenarios)
  • Plugin architecture: add or swap protocol handlers, serializers, and filters to fit your use case
  • Async-first design: non-blocking I/O, cancellation support, and thread-safe UI dispatching for WPF
  • Message routing: broadcast and targeted messaging with clear channeling and event hooks
  • Resilience: configurable timeouts, retries, keep-alives/heartbeats, and graceful error handling
  • Observability: structured logging and diagnostics to trace connections and payloads during development
  • MVVM-friendly: bindable state, command integration, and minimal code-behind
  • Security-ready: optional TLS/SSL endpoints and custom validation hooks

Typical use cases


  • Real-time dashboards and telemetry in desktop tools
  • In-app collaboration, chat, and presence on local networks
  • Remote control and monitoring for devices or services
  • Multiplayer prototypes, editors, and companion tools for games
  • Notification hubs and background data synchronization

Technical highlights


  • Designed for Windows Presentation Foundation (WPF)
  • Integrates smoothly with modern .NET and common WPF patterns
  • Clear, modular API that keeps networking concerns separate from UI code

Getting started


  • Add the library to your WPF solution
  • Configure the socket role (server or client) and register any needed plugins (e.g., protocol, serialization)
  • Bind connection status and message events to your ViewModels
  • Start the service and begin sending/receiving messages

Why PluginMultiPointSocketWPF


  • Accelerates delivery of real-time features in desktop apps
  • Reduces complexity with a focused, extensible design
  • Keeps your UI responsive and your codebase maintainable

If you need a dependable way to add multi-client networking to a WPF application—without reinventing the plumbing—PluginMultiPointSocketWPF provides a clear, extensible foundation crafted by MyMouseGames.

PluginMultiPointSocketWPF is developed by MyMouseGames. The most popular version of this product among our users is 1.0.

Comments

User

Your vote: